Winterbottom doesn't twist your mind as comprehensively as Braid, but it does reproduce that all-important swing from confusion to inspiration required for great platform puzzlers. This is a simple enough setup, but over the game's 50 main levels, every facet of that process is explored and used to solve a problem - such as the looping of a recording where Winterbottom drops should he die. Jabbing a clone with your umbrella will cause it to go flying - and recording a clone doing the jabbing can be used to catapult yourself. Chasing a magical, lady-like pie through a dream-like terrain, he develops a simple recording technique: holding Shift records his actions and releasing button causes a clone of Winterbottom to appear and continually replay those actions in a loop until being interrupted or dying. Winterbottom in question is a notorious pie thief: a man so intent on devouring the tarts of the world, that he'll bend time to do it. It's presented simply yet stylishly, is full of childlike elegance, and even tops Braid by being far less convinced of its own importance. This is frustrating, because a Braid comparison would've been a great shortcut to help me describe what The Misadventures ofP.B. I'm Told The author of PB Winterbottom doesn't like his game being compared to Braid.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |